Skip to content
RESOURCES

Knowing is half the battle

See Insert Coin's own research about how and why gamification works. Read insightful industry reports containing trends and data, as well as unique studies and customer cases that prove the effectiveness of gamification a variety of industries.

Reports

Gamification industry report 2022 1
Report

Gamification Industry Report 2022

Get the latest information about the top 7 trends in the Gamification Industry and find out how they are being developed by world-leading experts and scientists.

Whitepapers

Gamification in HR (en)-min
Whitepaper

Gamification in HR

How to onboard and re-train with the help of Gamification

Copy of Gamification och e-lärande-min
Whitepaper

Gamification & E-learning

Learning of the future, by positive reinforcements and intrinsic rewards with Gamification

Gamification in e-health-min

Gamification in e-health

How to train new habits with the help of Gamification

Psychological Theories Related to GWEN

Psychological Theories Related to GWEN

The science backing our gamification platform.

The Core of Insert Coins’ retention process-min

The Core of Insert Coins’ retention process

How we use gamification to drive retention!

One-Pagers

8 Benefits of Gamifying your Company one pager-min
One-Pager

8 Benefits of Gamifying your Company one pager

Download and find out more about the benefits of Gamifying your company

teams one pager-min
One-Pager

Teams feature

Find out the benefits of completing group goals with Teams!

10 Questions to ask your  Gamification service provider-min
One-Pager

10 Questions to ask your Gamification service provider

Get answers to the 10 questions you should be asking us!

science badges-1
One-Pager

The science behind Insert Coin's badge design

Download a summary of the science that goes into designing badges

One Pager Education gamification
One-Pager

The science behind Insert Coin's Education Gamification

Download a summary of the science that goes into designing gamification in education

Webinars

Webinar

Science Time: Gamification and Excergames

with Adam Palmquist and Felix Born

Science Time Gamification and Excergames
Webinar

15 minutes on how can companies use gamification

with Daniel Marcko

15 minutes with Daniel
Webinar

Stop global warming with the click of a button: How to use gamification for sustainability

with Adam Palmquist & Jeanine Krath

Sustainability webinar
Webinar

XR + Gamification: Creating engaging and valuable experiences in both the physical world and the metaverse

with Adam Palmquist & Fabrizio Palmas

XR in gamification
Webinar

Increase User Engagement in Your Digital Product

with Daniel Marcko

Increase User Engagement in Your Digital Product with Daniel Marcko
Webinar

Twiik & Insert Coin Webinar: What is gamification?

with Anders Gran, Frida Monsén & Carl Bjerkne

TWIIK & Insert Coin webinar What is gamification
exit intent

Let's talk

about how we can boost user engagement and daily retention in your digital community!

schedule a meeting